Delta Six Open Source Gaming Gun

Posted: May 10, 2013
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The Delta Six might be the coolest looking gaming gun I've ever seen. I would consider buying one even if I couldn't use it for anything but picking my nose and curling up with on the couch at night (the latter particularly if the Megan Fox-looking chick were still holding it). That it actually functions as an open-source arduino rifle and virtual annihilator makes any attempt to resist backing its crowdfunding campaign nearly futile. I say "nearly" because I'm still not sure if my mom has reinstated my allowance yet. But she should, because how was I supposed to know that cherry pie was for Darlene's daughter's stupid baby shower and not my "fat Hoover vacuum mouth"?

Delta Six gaming guns will operate with XBox, PS3, and PCs, and be Next Gen ready with a downloadable patch. Creator David Kotkin's vision for the open-source implement is "to bridge the gap between motion control and Hardcore First Person Shooters." With the Delta Six, those playing Call of Duty, for example, will feel more integrated into game play, as well as have more control over the game's progression. They'll have real recoil. They'll tape the clip to engage a gun reload. They'll use the Delta Six's IR proximity sensor to zoom the game automatically upon aim, and if they pull the stock into a shoulder slightly while zoomed, aim will steady via a FPS breath hold feature.

Kotkin has established himself in the gaming world as creator of the Avenger Controller, along with numerous other tools and gadgets. His Delta Six Kickstarter campaign runs through June 7, 2013. Backers of the project can receive their guns at cost ($159) during this period.

Suggested--nearly simultaneously by Chris W. and Jeremy B. using the Dude Product Tips form.

December 2013 Update: Delta Six exceeded its crowdfunding goal and is now available for direct purchase through the company's website--follow the link below.

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